Display Name = "Ilias Temple - 6th Layer"
Parallax Name = "DarkSpace1"
Note = ""

CommonEvent 1
Name = "EV001"

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CommonEvent 2
Name = "アリス"

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CommonEvent 3
Name = "EV003"

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CommonEvent 4
Name = "EV004"

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CommonEvent 5
Name = "EV005"

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CommonEvent 6
Name = "EV006"

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CommonEvent 7
Name = "EV007"

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CommonEvent 8
Name = "EV008"

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CommonEvent 9
Name = "EV009"

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CommonEvent 10
Name = "EV010"

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CommonEvent 11
Name = "EV011"

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CommonEvent 14
Name = "EV014"

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    MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 0, 0, 120, true])
    ErasePicture([1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alice, who protected me, was hit by Ilias's attack."])
    ShowText(["Her body rolled to the floor like a puppet with its strings cut――"])
    PlayBGM(["RPG::BGM(@name=\"scene_kanasimi3\", @volume=100, @pitch=100)"])
    ShowPicture([5, "iv_alice2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Luka... are you hurt...?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I'm fine, but――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The wound Alice received is clearly fatal."])
    ShowText(["There was no way she would come out of Ilias's attack unscathed――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Why... why is this happening..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I understand..."])
    ShowText(["You are the last hope..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It's impossible..."])
    ShowText(["I couldn't even obtain the power of the Dark Goddess..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["No, I can see it..."])
    ShowText(["Your power..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I won't just die..."])
    ShowText(["Inside you..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Alice..."])
    FadeoutBGM([1])
    ShowPicture([5, "iv_alice1", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No... that's a lie..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alice quietly closed her eyes――"])
    ShowText(["And then, she quietly ended her life."])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"scene_sonia3\", @volume=100, @pitch=100)"])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ErasePicture([5])
    Wait([60])
    ShowPicture([5, "80_iriasu3_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["iriasu_fc7", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...Is it over?"])
    ShowText(["Thank you for not interrupting and reading the air."])
    ShowTextAttributes(["iriasu_fc7", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["By the way, I remember this scene."])
    ShowText(["In the true history, you and Alice met like this, didn't you?"])
    ShowTextAttributes(["iriasu_fc7", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["But here, we will part like this..."])
    ShowText(["Is this also a cycle of history?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I quietly stood up―― and looked up at Ilias."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ilias... wait a moment."])
    ShowTextAttributes(["iriasu_fc7", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["So, what are you waiting for...?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([5])
    Wait([30])
    ControlVariables([1141, 1141, 0, 0, 74])
    TransferPlayer([0, 888, 0, 0, 0, 2])
    FadeinScreen([])
    Empty([])

CommonEvent 15
Name = "カオスイリアス2"

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